Birdman's Unreal Tournament SpaceOrb Support! 11/26/99 This patch is NOT supported by Spacetec. Extract the included Unreal.scg to your Spaceware folder. C:\Program Files\Spcware\ by default. Exit / Restart the Orb Monitor, then Start/Exit/Start a game of Unreal Tournament. You should get the message that the Orb has been configured for the game. In the original UT Demo release there was a bug in the Preferences menu so that you could not change the control button bindings from within the game after joystick support was turned on. If you need to change the button bindings, remove the checkmark from 'joystick' in the input section of the game menu long enough to bind your buttons, then put the checkmark back in to re-enable the joystick. If you want to change the joystick button bindings, you will need to manually edit the user.ini in the C:\Tournament Demo\System\ folder. You need to modify the section that contains the Joy1=Fire Joy2=Jump Joy3=AltFire Joy4=Duck Joy5=NextWeapon Joy6=SwitchWeapon 2 commands. If you have any questions or comments, let me know. Thanks. Jay Crowe a.k.a Birdman jcrowe@ncentral.com http://birdman.questgate.com