# BATTLEZONE
# Input Mapping
# Sidewinder 


# OVERVIEW CONTROLS

# X POSITION CONTROL
cmd_x {
	+ joystick1	HorizPos
	+ program	ControlMode
}

# Y POSITION CONTROL
cmd_y {
	+ joystick1	VertPos
	+ program	ControlMode
}

# LEFT MOUSE CLICK
cmd_lclick {
	+ joystick1	Button1
	+ program	ControlMode
}

# LEFT MOUSE HOLD
cmd_lhold {
	+ joystick1	Button1
	+ program	ControlMode
}

# RIGHT MOUSE CLICK
cmd_rclick {
	+ joystick1	Button2
	+ program	ControlMode
}

# RIGHT MOUSE HOLD
cmd_rhold {
	+ joystick1	Button2
	+ program	ControlMode
}


# DRIVING CONTROLS

# ANALOG STEER
steer {
	- joystick1	Throttle
}

# ANALOG PITCH
pitch {
	+ joystick1	Rudder
}

# ANALOG STRAFE
strafe {
	+ joystick1	HorizPos
}

# ANALOG THROTTLE
throttle {
	- joystick1	VertPos
}

# ACTIVATE JUMP
jump {
	+ joystick1	Button1
}

# ACTIVATE TARGET
frontal_target {
	+ joystick1	Button4
}

# WEAPON CONTROLS

# TRIGGER CURRENT WEAPON
weapon_fire {
	+ joystick1	Button8
}

# CYCLE WEAPON SELECTION
weapon_cycle {
	+ joystick1	Button6
}

# PRESS RETICLE COMMAND
menu_press {
	+ joystick1	Button3
}